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Proxy-guided Image-based Rendering for Mobile Devices

Reinert, B; Kopf, J; Ritschel, T; Cuervo, E; Chu, D; Seidel, H-P; (2016) Proxy-guided Image-based Rendering for Mobile Devices. Computer Graphics Forum , 35 (7) pp. 353-362. 10.1111/cgf.13032. Green open access

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Abstract

VR headsets and hand-held devices are not powerful enough to render complex scenes in real-time. A server can take on the rendering task, but network latency prohibits a good user experience. We present a new image-based rendering (IBR) architecture for masking the latency. It runs in real-time even on very weak mobile devices, supports modern game engine graphics, and maintains high visual quality even for large view displacements. We propose a novel server-side dual-view representation that leverages an optimally-placed extra view and depth peeling to provide the client with coverage for filling disocclusion holes. This representation is directly rendered in a novel wide-angle projection with favorable directional parameterization. A new client-side IBR algorithm uses a pre-transmitted level-of-detail proxy with an encaging simplification and depth-carving to maintain highly complex geometric detail. We demonstrate our approach with typical VR / mobile gaming applications running on mobile hardware. Our technique compares favorably to competing approaches according to perceptual and numerical comparisons.

Type: Article
Title: Proxy-guided Image-based Rendering for Mobile Devices
Location: Okinawa Inst Sci & Technol Grad Univ, Okinawa, JAPAN
Open access status: An open access version is available from UCL Discovery
DOI: 10.1111/cgf.13032
Publisher version: http://doi.org/10.1111/cgf.13032
Language: English
Additional information: © 2016 The Author(s) Computer Graphics Forum © 2016 The Eurographics Association and John Wiley & Sons Ltd. Published by John Wiley & Sons Ltd. This version is the author accepted manuscript. For information on re-use, please refer to the publisher’s terms and conditions.
Keywords: Science & Technology, Technology, Computer Science, Software Engineering, Computer Science, MODELS
UCL classification: UCL
UCL > Provost and Vice Provost Offices > UCL BEAMS
UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science
UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science > Dept of Computer Science
URI: https://discovery.ucl.ac.uk/id/eprint/1508703
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