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Simulation in Contexts Involving an Interactive Table and Tangible Objects
Abstract
International audienceBy using an interactive table, it is possible to interact with several people (decision-makers) in a simultaneous and collaborative way, around the table, during a simulation session. Thanks to the RFID technology with which the table is fitted, it is possible to give tangible objects a unique identity to include and to consider them in the simulation. The paper describes a context model, which takes into consideration the specificities related to interactive tables. The TangiSense interactive table is presented; it is connected to a multi-agent system making it possible to give the table a certain level of adaptation: each tangible object can be associated to an agent which can bring roles to the object (i.e., the roles are the equivalent of a set of behaviors). The multi-agent system proposed in this paper is modeled according to an architecture adapted to the exploitation of tangible and virtual objects during simulation on an interactive table. A case study is presented; it concerns a simulation of road traffic management. The illustrations give an outline of the potentialities of the simulation system as regards the context-awareness aspect, following both the actions of the decision-makers implied in simulation, and the agents composing the road traffic simulation- info:eu-repo/semantics/article
- Journal articles
- Simulation
- Interactive table
- Tangible objects
- RFID
- Multi-agent system
- [INFO.INFO-MO]Computer Science [cs]/Modeling and Simulation
- [INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC]
- [INFO.INFO-MA]Computer Science [cs]/Multiagent Systems [cs.MA]
- [INFO.INFO-IU]Computer Science [cs]/Ubiquitous Computing