Repository landing page

We are not able to resolve this OAI Identifier to the repository landing page. If you are the repository manager for this record, please head to the Dashboard and adjust the settings.

On the computational complexity of a game of cops and robbers

Abstract

We study the computational complexity of a perfect-information two-player game proposed by Aigner and Fromme (1984) [1]. The game takes place on an undirected graph where n simultaneously moving cops attempt to capture a single robber, all moving at the same speed. The players are allowed to pick their starting positions at the first move. The question of the computational complexity of deciding this game was raised by Goldstein and Reingold (1995) [9]. We prove that the game is hard for PSPACE.©2012 Elsevier B.V. All rights reserved

Similar works

Full text

thumbnail-image

Archivio della Ricerca - Università di Pisa

redirect
Last time updated on 01/04/2018

Having an issue?

Is data on this page outdated, violates copyrights or anything else? Report the problem now and we will take corresponding actions after reviewing your request.