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The social cost of congestion games by imposing variable delays

Abstract

In this study, we describe a new coordination mechanism for non-atomic congestion games that leads to a (selfish) social cost which is arbitrarily close to the non-selfish optimal. This mechanism incurs no additional cost, in contrast to tolls that typically differ from the social cost as expressed in terms of delays

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Last time updated on 22/01/2018

This paper was published in Directory of Open Access Journals.

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