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Middleware-based software architecture for interactions in the smart learning environment

Abstract

Traditional classrooms involve the use of face-to-face and a whiteboard or projector, but the inabilities to micro manage the environment between the teaching staff and the student calls for a need for a smart interactive learning environment. The aim of this work is to develop evidence and experiments for an architecture for a smart learning environment. This paper discusses the design and implementation of integrating haptic technologies into the architecture of a smart learning environment by designing components of service oriented software middleware that defines a common gesture framework. The study utilised a software test-bed to confirm the feasibility of the architectural design based on the proposed framework. The results indicated that the new structural design allows multiple haptic and gesture peripherals to share a common protocol, as well as, facilitate individual devices to work and exist as stand-alone entities within the ambient setting to enhance collaborative learning

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OPUS - University of Technology Sydney

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Last time updated on 13/02/2017

This paper was published in OPUS - University of Technology Sydney.

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