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Flow computations on imprecise terrains
Abstract
We study water flow computation on imprecise terrains. We consider two approaches to modeling flow on a terrain: one where water flows across the surface of a polyhedral terrain in the direction of steepest descent, and one where water only flows along the edges of a predefined graph, for example a grid or a triangulation. In both cases each vertex has an imprecise elevation, given by an interval of possible values, while its (x, y)-coordinates are fixed. For the first model, we show that the problem of deciding whether one vertex may be contained in the watershed of another is NP-hard. In contrast, for the second model we give a simple O(n log n) time algorithm to compute the minimal and the maximal watershed of a vertex, where n is the number of edges of the graph. On a grid model, we can compute the same in O(n) time.Peer ReviewedPostprint (published version- Conference report
- Àrees temàtiques de la UPC::Matemàtiques i estadística::Investigació operativa
- Àrees temàtiques de la UPC::Matemàtiques i estadística::Matemàtica aplicada a les ciències
- Operations research
- Management science
- Geophysics
- Optimització i investigació operativa
- Física matemàtica
- 90B Operations research and management science
- 86 GEOPHYSICS