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Virtual textile databases provide a cost-efficient alternative to the use of existing hardcover
sample catalogues. By taking advantage of the high performance features offered by the
latest generation of programmable graphics accelerator boards, it is possible to combine
photometric stereo methods with 3D visualisation methods to implement a virtual textile
database. In this thesis, we investigate and combine rotation invariant texture retrieval with
interactive visualisation techniques.
We use a 3D surface representation that is a generic data representation that allows us to
combine real-time interactive 3D visualisation methods with present day texture retrieval
methods. We begin by investigating the most suitable data format for the 3D surface
representation and identify relief-mapping combined with Bézier surfaces as the most
suitable 3D surface representations for our needs, and go on to describe how these
representation can be combined for real-time rendering. We then investigate ten different
methods of implementing rotation invariant texture retrieval using feature vectors. These
results show that first order statistics in the form of histogram data are very effective for
discriminating colour albedo information, while rotation invariant gradient maps are
effective for distinguishing between different types of micro-geometry using either first or
second order statistics.Engineering and physical Sciences Research (EPSRC
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